Apr 19, 2025 — LLM 101: Understanding Indexing in Vector Databases
Apr 18, 2025 — LLM 101: Understanding Vector Databases
Apr 17, 2025 — Accidentally Derived the Orthographic Projection Matrix (A Bit Differently)
Apr 9, 2025 — Deriving gluLookAt()
Apr 8, 2025 — Deriving Translation and Rotation Matrices
Apr 7, 2025 — Hello World!
Dec 18, 2022 — Instancing In Graphics
Sep 18, 2022 — MipMaps and why they are useful
May 28, 2019 — C++: CONST keyword?
May 13, 2019 — C++: Pointers vs References?
May 3, 2019 — Gamma Correction
May 3, 2019 — Color Spaces
Feb 28, 2019 — Optimizations in VR: Foveated Rendering